Prepare with PanoCamAdder+ (1.7 and above)
- Select one or more ‚_HANDLE‘ and the model.
- Keep sure the model is the ‚active object‘!
- Press „Make Exportready“ and safe your file as STL or OBJ (if you want to export as STL, don’t forget to tick „Ascii“ and „Selection Only“).
- Done! 🙂
Prepare with the free version
- Set the origin to the camera position.
- Move the model to 0/0/0.
- Rotate the model (oposite panorama-rotation).
- Apply rotation and scale.
1. Set the origin to the camera position
- Select the „PanoName_EMPTY“, press Object/Snap/Cursor-to-Selected.
- Select the model, press Object/Set Origin/Origin-to-3D-Cursor
2. Move the model to 0/0/0
- Select the model, press Object/Clear/Location.
- Do the same with the „PanoName_EMPTY“ (so you can check, if everything works correctly later on).
3. Rotate the model
- Select the „PanoName_EMPTY“, go to the item tab and copy the rotation value.
- Select the model, go to the item tab and insert the copied values with oposite(!) signs.
- To check if everything works correctly, select the „PanoName_EMPTY again and set all rotation values to zero. If everything worked fine, panorama and model are equal again.
4. Apply rotation and scale
- Select the model, press Object/Apply/Rotation-and-Scale.